Metal Gear Solid Delta Snake Eater Co-Developer Opens New Branch In South Korea


Virtuos, one of the studio behind the upcoming Metal Gear Solid Delta Snake Eater, has announced it will be opening a new branch in based in South Korea.

Sean Yoon, general manager of the newly-established Virtuous Seoul, revealed that the company’s goal is to help bring more Korean-developed projects to a global market while addressing the “unique challenges” that Korean studios face.

Gaming is deeply ingrained in Korean culture. As the world’s fourth-largest games market, South Korea has produced some of the world’s biggest hits and remains a top gaming hub. Establishing the physical studio in Seoul enables Virtuos to directly address the unique challenges faced by Korean studios, with the proximity facilitating closer co-development and collaboration. We look forward to helping bring more Korean games to the global stage and vice versa, unlocking new audiences for studios and new content for players alike.

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Metal Gear Solid Delta Snake Eater is due out on August 28, 2025 for PS5, PC, and Xbox Series X/S, and is ground-up remake of Metal Gear Solid 3: Snake Eater. Among the new features include a highly detailed damage system that depicts real-time wounds on Snake’s body, as well as clothing deterioration. The original voice acting returns albeit told with high-resolution cutscenes and new character models, while the game also offers the choice of a modern of classic control scheme.

As with the original 2004 stealth masterpiece, MGS Delta Snake Eater takes place during the Cold War in the 1960s, and sees Naked Snake (David Hayter) infiltrating a Russia complex to rescue a nuclear scientist.

[Source – VGC]



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