Neil Druckmann has been talking a lot about the upcoming season of HBO’s The Last Of Us, but recently on Sony’s own Creator to Creator video series, in a conversation with 28 Days Later writer Alex Garland, Druckmann spoke about Naughty Dog’s next project as well.
Revealing a few details about Intergalactic: The Heretic Prophet, Druckmann revealed a few setting details, like how it takes place 2,000 years into the future in an alternate timeline that deviates from our current world in the late 1980’s.
He also revealed that the game is about faith and religion, and that Naughty Dog has the entire timeline of this game’s world set from the point in which it deviates from our world in the 1980’s.
The whole game takes place on a single planet, that at one point is suddenly cut off from the rest of the universe. All communication has stopped, Druckmann explains, which he explains was part of Naughty Dog’s drive to make a game about being lonely.
“So many games we’ve done have been about there always being an ally with you, talking. We really want you to be lost in a place that you’re really confused about what happened here, who are the people here, what was their history.”
Source – [Sony]
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