Summary
- Assassin’s Creed Shadows will launch on March 20, 2025, delayed from February 14.
- Players should expect a larger game similar in scale to Assassin’s Creed Odyssey and Valhalla.
- PC hardware requirements vary depending on performance targets, with Ray Tracing settings available.
Ubisoft has released more information about just what kind of hardware will be needed to play Assassin’s Creed Shadows on PC. The next major installment in Ubisoft’s long-running open-world franchise, Assassin’s Creed Shadows will launch on current consoles and PC on March 20, 2025.
Players will be able to get their hands on the latest Assassin’s Creed series entry in just under two months. That day would be even closer, if not for an announcement that saw Assassin’s Creed Shadows delayed into March from its original February 14 launch date. Shadows promises to be a significantly larger game than Assassin’s Creed Mirage, which aimed to deliver a more concise and compact experience. According to developer comments, Assassin’s Creed Shadows is comparable in scale to Assassin’s Creed Odyssey and Valhalla, which rank among the biggest open world games around.
Related
Assassin’s Creed Shadows Hands-On Preview: Living the Samurai and Shinobi Fantasies
Read Game Rant’s hands-on preview to hear how Assassin’s Creed Shadows honors the pillars of its franchise, its setting, and its gameplay.
That potentially huge sense of scale in the Assassin’s Creed Shadows open world may benefit from powerful PC hardware. The company released details on the minimum and recommended PC hardware setups for running Assassin’s Creed Shadows at various performance targets.
Assassin’s Creed Shadows PC Options Include Multiple Ray Tracing Settings
Ubisoft’s performance targets range from a minimum of 30 frames per second (FPS) at 1080p resolution with low visual settings to a maximum of 4K resolution at 60 FPS on Ultra settings. CPU and GPU requirements were more variable depending on a player’s target performance, with the minimum settings calling for a modest Nvidia GeForce GTX 1070 or its equivalent. As the first Assassin’s Creed game to support Ray Tracing natively, Assassin’s Creed Shadows‘ will incorporate multiple Ray Tracing settings, including “selective,” “standard,” and “extended.” The Extended Ray Tracing settings call for a top-of-the-line Nvidia GeForce RTX 4080 or 4090 GPU.
One universal need across performance targets for Assassin’s Creed Shadows is for a minimum of 16GB of RAM, as well as an SSD for storage. Ubisoft has not yet revealed the file size of the game, but considering that Assassin’s Creed Shadows is similar to Valhalla and Odyssey in length, a final file size exceeding 50 or even 100 GB isn’t out of the question. Some PC-specific graphical features come with Assassin’s Creed Shadows, like support for ultrawide resolutions, an in-game benchmarking tool, uncapped framerates, dynamic resolution, and compatibility with various frame generation and upscaling techniques like Intel XeSS 2, Nvidia DLSS 3.7, and AMD FSR 3.1. In fact, all the performance targets assume the use of dynamic resolution and upscaling to some degree, which may boost hardware requirements even further for players that want to run the game without those technologies enabled.
Assassin’s Creed Shadows PC Requirements
Minimum Requirements (Selective Ray Tracing, 1080p at 30 FPS)
- Low Visual Settings
- CPU: Intel Core i7 8700K or AMD Ryzen 5 3600
- GPU: Nvidia GeForce GTX 1070 8GB or AMD Radeon RX 5700 8GB or Intel Arc A580 8GB (Rebar On)
- RAM: 16GB Dual-Channel
- OS: Windows 10/11 with DirectX 12
- Storage: SSD (Mandatory)
Recommended Requirements (Selective Ray Tracing, 1080p at 60 FPS)
- Medium Visual Settings
- CPU: Intel Core i5 11600K or AMD Ryzen 5 5600X
- GPU: Nvidia GeForce RTX 3060 Ti 8GB or AMD Radeon RX 6700 XT 12GB or Intel Arc B580 12GB (Rebar On)
- RAM: 16GB Dual-Channel
- OS: Windows 10/11 with DirectX 12
- Storage: SSD (Mandatory)
Enthusiast Requirements (Selective Ray Tracing, 1440p at 60 FPS)
- High Visual Settings
- CPU: Intel Core i5 11600K or AMD Ryzen 5 5600X
- GPU: Nvidia GeForce RTX 3080 10GB or AMD Radeon RX 6800 XT 16GB
- RAM: 16GB Dual-Channel
- OS: Windows 10/11 with DirectX 12
- Storage: SSD (Mandatory)
Enthusiast Requirements (Selective Ray Tracing, 4K at 60 FPS)
- High Visual Settings
- CPU: Intel Core i5 12700K or AMD Ryzen 7 5800X3D
- GPU: Nvidia GeForce RTX 4070 Ti Super 16GB or AMD Radeon RX 7900 XT 20GB
- RAM: 16GB Dual-Channel
- OS: Windows 10/11 with DirectX 12
- Storage: SSD (Mandatory)
RT Minimum Requirements (Standard Ray Tracing, 1080p at 30 FPS)
- High Visual Settings
- CPU: Intel Core i7 8700K or AMD Ryzen 5 3600
- GPU: Nvidia GeForce RTX 2070 8GB or AMD Radeon RX 6700 XT 12GB or Intel Arc B580 12GB (Rebar On)
- RAM: 16GB Dual-Channel
- OS: Windows 10/11 with DirectX 12
- Storage: SSD (Mandatory)
RT Recommended Requirements (Standard Ray Tracing, 1440p at 60 FPS)
- High Visual Settings
- CPU: Intel Core i5 11600K or AMD Ryzen 5 5600X
- GPU: Nvidia GeForce RTX 4070 Super 12GB or AMD Radeon RX 7800 XT 16GB
- RAM: 16GB Dual-Channel
- OS: Windows 10/11 with DirectX 12
- Storage: SSD (Mandatory)
RT Enthusiast Requirements (Extended Ray Tracing, 1440p at 60 FPS)
- Ultra Visual Settings
- CPU: Intel Core i7 13700K or AMD Ryzen 7 7800X3D
- GPU: Nvidia GeForce RTX 4080 16GB
- RAM: 16GB Dual-Channel
- OS: Windows 10/11 with DirectX 12
- Storage: SSD (Mandatory)
RT Extreme Requirements (Extended Ray Tracing, 4K at 60 FPS)
- Ultra Visual Settings
- CPU: Intel Core i7 13700K or AMD Ryzen 7 7800X3D
- GPU: Nvidia GeForce RTX 4090 24GB
- RAM: 16GB Dual-Channel
- OS: Windows 10/11 with DirectX 12
- Storage: SSD (Mandatory)